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simon.vale : Thank you Pan :)
panpantom: well done Simon (SV17) first time on KX mp
signaller1: full with a q!
panpantom: KC: Palace seeks a signaller
simon.vale : I'm SV17
simon.vale : Yeh - but I'm a newbie - I'll need something easy to do
panpantom: Simon are you up for KX?
simon.vale : I'm joining
panpantom: any more joining KX?
arabianights: *hurray
arabianights: huray
panpantom: KX hosting details on forum
panpantom: I'll host a KX
simon.vale : I'm going to guess he isn't going to turn up
simon.vale : maybe not..
simon.vale : Haha - its not 10pm yet - patience ;)
arabianights: that said it this does kinda require the 10pm host guy to turn up...
arabianights: :)
simon.vale : And there weren't any spare platforms in Liverpool Street either
simon.vale : I made a huge mistake with the Liverpool Street Sim - I had the Bishopsgate Tunnel closed, and there was just a huge queue of 5 trains trying to get to Bethnal Green
simon.vale : Yeh that would be good - I'm not sure I trust myself with anything more
arabianights: cause it's not really possible to make a HUGE mistake with that
arabianights: or if you're completely new it might be worth asking to do the hertford loop
simon.vale : ok
arabianights: what normally happens is everyone is assigned a panel on a first come first served basis
arabianights: you will have to speak to the host about it but they will probably not want to link with a complete newbie cause there are lots of extra issues if you are a host (which you would have to be if you wanted to link)
simon.vale : as you can link sims together can't you?
simon.vale : I also have the Royston one - so I could just be left to that one as its simple enough ;)
simon.vale : Just installed it
simon.vale : Ok :)
arabianights: download simsig kings cross (and simsig main files) then wait for thread in the forum with details for the multiplayer
simon.vale : I'm a relative newb but I don't mind trying out a signalling session. What do I need to do?
Morsey: More KX?! Im up for it :P
arabianights: moi aussi
georgerb: KX @ 10pm - count me in please
jc92: sounds like a good plan :) I could look at hosting a late night Sim circa 10pm

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TOPIC: How does the Neck Siding work?

Re: How does the Neck Siding work? 23 Feb 2012 23:12 #41

  • Steamer
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maxand wrote:
So another way of putting it is that when they open inward, the wheel flanges of an approaching train soon find themselves on the outside of the w-t-g points and ride up?

I think I've got this right:

widetogauge.gif


The red rails are the switch rails (i.e. the rails that move).

Forgive the crudity of the model, there wasn't time to paint it or build it to scale etc.
"Ever notice how the number of people watching you is directly proportional to the stupidity of your action?"
- Gene Brown
Last Edit: 23 Feb 2012 23:15 by Steamer.
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Re: How does the Neck Siding work? 23 Feb 2012 23:22 #42

  • BarryM
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Here is a Photo.
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Re: How does the Neck Siding work? 25 Feb 2012 01:53 #43

  • 40044
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I worked at Lime St for a year or so from 1989, although not in the 'box. I was told that the purpose of these points was to derail anything running away out of the neck but (hopefully!) without any vehicle so derailed ending up leaning to one side - for obvious reasons. I was also told that should the track circuit that covers the points occupy without a route being called, all the surrounding track circuits would 'flood' and therefore return signals to danger.

HTH
Last Edit: 25 Feb 2012 01:53 by 40044.
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Re: How does the Neck Siding work? 25 Feb 2012 13:27 #44

  • mfcooper
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40044 wrote:
I was also told that should the track circuit that covers the points occupy without a route being called, all the surrounding track circuits would 'flood' and therefore return signals to danger.

Interesting. Something for the next release, methinks...
That wasn't incorrect regulation - that was editing the timetable!
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Re: How does the Neck Siding work? 25 Feb 2012 19:10 #45

  • jc92
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mfcooper wrote:
40044 wrote:
I was also told that should the track circuit that covers the points occupy without a route being called, all the surrounding track circuits would 'flood' and therefore return signals to danger.

Interesting. Something for the next release, methinks...

that just sounds like the trap swas fitted with interrupters
"we apologise for the delay to the 09:21 Cross country service to newcastle....this is due to a delay" - Announcement, sheffield station
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Re: How does the Neck Siding work? 26 Feb 2012 15:20 #46

  • kbarber
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mfcooper wrote:
40044 wrote:
I was also told that should the track circuit that covers the points occupy without a route being called, all the surrounding track circuits would 'flood' and therefore return signals to danger.

Interesting. Something for the next release, methinks...
I'd have thought that was pretty normal... I've an idea somewhere in the back of my mind it's called Flank Protection and, when you think about it, it's a pretty logical bit of protection to have.
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