Upcoming Games

(UTC times)


Full list
Add a game

Upcoming Events

No events to display

How do i show signal numbers

You are here: Home > Forum > Simulations > Released > Birmingham New Street > How do i show signal numbers

Page 1 of 1

How do i show signal numbers 22/06/2019 at 13:36 #119076
braders_97
Avatar
31 posts
Hi all im just making my own time table and its asking for signal numbers to seed trains how do i get them to pop up or have i just got to mess around with them and redraw then as train approching to find out what they are. Thanks
Log in to reply
How do i show signal numbers 22/06/2019 at 13:46 #119077
jc92
Avatar
3629 posts
If you mean how do you identify signal numbers on the panel. Hit F3 and under control ensure "right click cancels route" is unticked. Then right click on a signal and the popup box will show the signal number on the first row.

If you mean how do you seed a train then under the entry location drop down on the F4 timetable editor menu, you need to tick the seed box and then the location drop down will display all the available signals that can be seeded from.

"We don't stop camborne wednesdays"
Last edited: 22/06/2019 at 13:48 by jc92
Reason: None given

Log in to reply
The following user said thank you: braders_97
How do i show signal numbers 22/06/2019 at 13:52 #119078
postal
Avatar
5190 posts
Online
Or if you prefer to run by default with "right click cancels route" checked, shift + right-click on the signal displays the signal number.

It is explained on this page of the Wiki but the explanation is not immediately obvious.

“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
Log in to reply
The following user said thank you: braders_97
How do i show signal numbers 22/06/2019 at 14:05 #119079
braders_97
Avatar
31 posts
Thank you i know how to seed them it was just trying to get the signal numbers to be able to seed them at that set point
Log in to reply
How do i show signal numbers 22/06/2019 at 18:59 #119082
TUT
Avatar
507 posts
Every (I believe) simulation manual comes with a signal number plan. Here's the one for Birmingham New Street (2001 layout) for example:

https://www.SimSig.co.uk/Media/Wiki/%2Fusertrack%2Fsims%2Fnew_street%2Fnew-street-2001_-signal-number-plan-pdf.pdf

So you can use that too.

Only Salisbury and I think Euston exe maybe (never played it, but I seem to remember something about it) have the option of showing the signal numbers in the sim itself on the diagram.

I gather the reason for all sims not showing them is clutter. I'm sure it must be difficult to find room for them - just look at a few signal number plans to see for yourself - and when I played Salisbury, I found that the diagram is very busy with them turned on. Of course in a real signal box you do have the option of showing them on the diagram itself, but most SimSig-ers don't have the luxury of half a dozen screens, so the SimSig version of any diagram tends to want to be much tighter and more compressed, being based on the IECC overview style of diagram, rather than the detail diagram.

It is, however, I think, something missing from SimSig. I know this isn't the place for a feature request, but I definitely think a points number plan or the ability to bring up a similar drop down menu for points would be very handy indeed. Trying to read a manual which refers to point numbers and work out which points are which from the incident control panel isn't ideal.

Last edited: 22/06/2019 at 19:01 by TUT
Reason: None given

Log in to reply
The following user said thank you: braders_97
How do i show signal numbers 22/06/2019 at 19:21 #119084
GeoffM
Avatar
6280 posts
You can use the F11 incident control panel to fail points by ID which would then be reasonably easy to find on the screen (flashing) . I agree it's not ideal though.
SimSig Boss
Log in to reply
The following user said thank you: braders_97
How do i show signal numbers 22/06/2019 at 20:42 #119085
clive
Avatar
2737 posts
TUT in post 119082 said:

Only Salisbury and I think Euston exe maybe (never played it, but I seem to remember something about it) have the option of showing the signal numbers in the sim itself on the diagram.
Euston exe has it: it was a Maxand request. It's a startup option.

When Euston moves to Loader ("all together now ..."it will be able to be turned on and off dynamically.

TUT in post 119082 said:

It is, however, I think, something missing from SimSig. I know this isn't the place for a feature request, but I definitely think a points number plan or the ability to bring up a similar drop down menu for points would be very handy indeed. Trying to read a manual which refers to point numbers and work out which points are which from the incident control panel isn't ideal.
Already on my to-do list. Don't hold your breath.

Log in to reply
The following user said thank you: TUT
How do i show signal numbers 22/06/2019 at 21:51 #119088
postal
Avatar
5190 posts
Online
GeoffM in post 119084 said:
You can use the F11 incident control panel to fail points by ID which would then be reasonably easy to find on the screen (flashing) . I agree it's not ideal though.
Conversely you can use the mouse icon in the Points tab of the F11 window to click on a set of points; the ID of the points is then highlighted (highlit?) in the points list.

“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
Log in to reply