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Reminder Override quirk with Richmond-Gunnersbury auto working

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Reminder Override quirk with Richmond-Gunnersbury auto working 19/10/2009 at 22:17 #126
Adrian the Rock
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111 posts
Discovered an interesting bug in NLL v2.102 today. Don't remember if this had been mentioned before, but, if not, here are the details.

  1. Collar some signals in the Richmond Auto working area, leaving the auto switched on. I had occasion to do this myself this afternoon after a track failure had locked the up junction points at Gunnersbury for the NR line.

  2. Wait till some trains get held up at some or all of the collared signals, eg TRTSs in Richmond platforms, or trains at/approaching other collared signals.

  3. Now just click on the ROV button at the bottom left. Before you can say "Jack Robinson", and without giving you a chance even to click the signal you wanted to manually set a route from, the auto immediately sets routes from all of the collared signals that it can!

Just thought I'd better mention this in case (a) it's not been discovered previously, and (b) it may still be in the new version that's under development.

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Reminder Override quirk with Richmond-Gunnersbury auto working 19/10/2009 at 22:17 #3707
Adrian the Rock
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111 posts
Discovered an interesting bug in NLL v2.102 today. Don't remember if this had been mentioned before, but, if not, here are the details.

  1. Collar some signals in the Richmond Auto working area, leaving the auto switched on. I had occasion to do this myself this afternoon after a track failure had locked the up junction points at Gunnersbury for the NR line.

  2. Wait till some trains get held up at some or all of the collared signals, eg TRTSs in Richmond platforms, or trains at/approaching other collared signals.

  3. Now just click on the ROV button at the bottom left. Before you can say "Jack Robinson", and without giving you a chance even to click the signal you wanted to manually set a route from, the auto immediately sets routes from all of the collared signals that it can!

Just thought I'd better mention this in case (a) it's not been discovered previously, and (b) it may still be in the new version that's under development.

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Reminder Override quirk with Richmond-Gunnersbury auto working 20/10/2009 at 06:02 #3708
Peter Bennet
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5354 posts
Thanks, not sure how old 2.102 is but that is something that has recently come to light in another sim under development.

Peter

I identify as half man half biscuit - crumbs!
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Reminder Override quirk with Richmond-Gunnersbury auto working 20/10/2009 at 09:02 #3712
Adrian the Rock
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111 posts
2.102 is the last fully released version of NLL. Beginning to show its age a bit by comparison to the latest sims (it has 'Hide entered trains' on the timetable window, but pre-dates full level crossing simulation.)
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Reminder Override quirk with Richmond-Gunnersbury auto working 25/10/2009 at 11:35 #3772
mfcooper
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707 posts
Adrian, Peter's description of "old" may not refer to the public version, but to any versions that the group of developers and testers might have received. I expect that NLL has been under developement for a long while, but of course the SimSig team will wait for a fully updated and tested version before anything is publically released.

I am guessing, of course, but that is what I would expect.

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Reminder Override quirk with Richmond-Gunnersbury auto working 29/10/2009 at 13:12 #3805
halenbeek45
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23 posts
NLL v2.102 IS FROM 6 NOV. 2005
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