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Letchworth Rev Sdg

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Letchworth Rev Sdg 08/11/2013 at 08:48 #51002
Javelin395
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Currently playing the 1985 TT bundled with the new loader version of KX (in old era, easy mode). Have a problem with the joining of 5F001 and 5R501 in Letchworth Rev Sdg. Train is overhanging the points between the Rev Sdg and CS which is blocking the entry of 5J77.

This was not an issue on the previous version of the sim. Both trains (5F00 / 5R50) have length 81m.

NOTE - I did have to abandon and then reassign the TT for 5R50 in order to get it out of the CS into P2. Subsequent join went ahead OK so either the 5F00 and 5R50 are too long or the Rev Sdg has shrunk.

Last edited: 08/11/2013 at 11:45 by Javelin395
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Letchworth Rev Sdg 21/11/2013 at 09:12 #51811
Javelin395
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I definitely believe there is an issue with the length of Letchworth Rev Sdg in the new loader version of KX.

Am now playing the 2009 TT in old era, easy mode and have 5F26 and 5J24 joining trains in the Rev Sdg. Both trains are 61m in length (ie shorter than those in my previous post) but 5F26 is fouling the points between the Rev Sdg and the CS. Also, I've not had to mess about with any individual train's TT to get them to the correct location so this can't be the issue.

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Letchworth Rev Sdg 29/11/2013 at 14:35 #52149
Javelin395
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An update further to my reports about joining trains in Letchworth Rev Sdg being foul of the points...

Currently playing the 2009TT in old era / easy mode and have just had 5F54 (6 car class 313) divide into two portions forming 5J56 and 5D80 which do NOT result in fouling of the points.

Interesting that joining trains foul the points whilst divding trains do not !! This suggests that the length of the Rev Sdg is ok. Perhaps joining trains are stopping short of the blocks for some reason that was not happening in the old version of the sim?

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Letchworth Rev Sdg 29/11/2013 at 15:17 #52151
Stephen Fulcher
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Are the trains the right length?
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Letchworth Rev Sdg 29/11/2013 at 15:26 #52153
AndyG
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" said:
Interesting that joining trains foul the points whilst divding trains do not !! This suggests that the length of the Rev Sdg is ok. Perhaps joining trains are stopping short of the blocks for some reason that was not happening in the old version of the sim?
Try running the first part in with Far end exact stopping point. If both parts then fit, it proves the point.
(It might be that the default stopping position is now 'near end reversals' rather than 'far end'.)

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Last edited: 29/11/2013 at 16:04 by AndyG
Reason: typo

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Letchworth Rev Sdg 29/11/2013 at 15:39 #52154
Javelin395
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" said:
Are the trains the right length?
I guess so as I didn't have these issues when running the 2009 TT on the pre-loader version of KX.

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Letchworth Rev Sdg 29/11/2013 at 15:45 #52155
Javelin395
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Try running the first part in with Far end exact stopping point. If both parts then fit, it proves the point.
(It might be that the default stopping position is now 'near end reversals' rather than 'far end'.


Yes that sounds like a sensible suggestion given my recent observations. Will try that next time I run through the TT (unfortunately I don't have a save I can use).

Last edited: 29/11/2013 at 20:20 by Javelin395
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Letchworth Rev Sdg 29/11/2013 at 16:40 #52161
clive
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" said:
(It might be that the default stopping position is now 'near end reversals' rather than 'far end'.)
Stopping point calculations take into account timetabled joins, including some complex code to work out which end the join is happening at. That should override the default stopping position anyway.

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Letchworth Rev Sdg 29/11/2013 at 19:28 #52171
Stephen Fulcher
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It is possible that the siding was longer in the former version than the current?

If Geoff had received new information as to its length he may have amended it.

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Letchworth Rev Sdg 29/11/2013 at 20:18 #52172
Javelin395
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" said:
It is possible that the siding was longer in the former version than the current?

If Geoff had received new information as to its length he may have amended it.
That was my first thought. Surely if that were the case though then BOTH the joins AND the divides should overhang ?

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Letchworth Rev Sdg 29/11/2013 at 20:23 #52173
Stephen Fulcher
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Not my expertise I am afraid.
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Letchworth Rev Sdg 05/12/2013 at 03:01 #52418
DaveBarraza
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" said:


Stopping point calculations take into account timetabled joins, including some complex code to work out which end the join is happening at. That should override the default stopping position anyway.
Maybe this one join is not scheduled to happen where it is supposed to? If this one timetable entry is wrong it explains why only one pair of trains have the problem.

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Letchworth Rev Sdg 14/12/2013 at 11:54 #52734
Javelin395
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Further to the issues I have encountered with regards joining trains in Letchworth Rev Sdg I have just noticed that in the 2013 4-day TT (using modern era, easy mode) 2F23-1 and 2F27-1 join WITHOUT overhanging the points.
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Letchworth Rev Sdg 14/12/2013 at 12:12 #52735
dwelham313
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Yes, during initial testing of the TT these trains did overhang, but I ammended 5F23-1 to stop 'far end' and this has sorted the problem. I would strongly suggest that ammending the stopping position of the 1985TT trains that overhang to 'far end' would sort it.
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Letchworth Rev Sdg 14/12/2013 at 13:14 #52737
Javelin395
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" said:
Yes, during initial testing of the TT these trains did overhang, but I ammended 5F23-1 to stop 'far end' and this has sorted the problem. I would strongly suggest that ammending the stopping position of the 1985TT trains that overhang to 'far end' would sort it.

Yes, AndyG had suggested this but as yet I've not had a chance to run through the 1985 TT again. Hence I was intrigued that it didn't seem to be an issue in the 2013 TT.

Your solution would seem to be at odds with Clive's post earlier in this thread.

Last edited: 14/12/2013 at 13:15 by Javelin395
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Letchworth Rev Sdg 24/03/2014 at 05:43 #57645
Charlytos
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Train 5R011 from letchworth cs to platform 2 (xx4 sim,default tt 1985), message wrong direction. On previous normal version was accepted well.
For my reason is bug from sim or default timetable over that mentioned detail. Proved to quit it number platform, and received error message, proved to send it to pl 1 and same error message.
Unique form to to fix this for my reason, is dissable timetable for that train and give it route to platform 2, when shall be stopped there, enable it its timetable then shall be accepted without error train stopped on platform 2. Is thare other possible form to fix the problem friends?...

Your Spanish friend, Carlos

Last edited: 25/03/2014 at 00:09 by Charlytos
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Letchworth Rev Sdg 28/03/2014 at 18:12 #57956
Charlytos
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Friends, found form to fix problem with train 5R011 from lechworth CS to platform 2. Timetable that train puts to run it to platform 2, but simulation doesn't accept it. The last normal king cross version, if accepted send it to platform 2. Today proved to send it to platform 1 and was accepted correctly.
..........
New rare detail found. Train 5F13 runs from hitchin slow line to letchworth cs and doesn't start to run automatically.
Is necessary to make it manually. But rarely is than being stopped on Hitchin slow line when I select to run to lechworth 2, changes its ID to 2F13, as if should be stopped on letchworth really.

Last edited: 28/03/2014 at 18:18 by Charlytos
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Letchworth Rev Sdg 05/04/2014 at 15:27 #58449
Charlytos
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Other question. King Cross 4 has on start options select/unselect Seed trains option. What thing is that or than use has that option?
And after on internal details of each train has Seed option too. Please put detail on easy words the answer. Than I don't understand well technical English words. Thanks.

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Letchworth Rev Sdg 05/04/2014 at 15:33 #58450
Steamer
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" said:
Other question. King Cross 4 has on start options select/unselect Seed trains option. What thing is that or than use has that option?
And after on internal details of each train has Seed option too. Please put detail on easy words the answer. Than I don't understand well technical English words. Thanks.
Seed trains are created in the middle of the area. They are used at the start of a timetable to create trains that are halfway through the area at midnight, instead of using the normal entry points. You should always select to seed trains at the start of the simulation.

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