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Gloucester/Saltley Chain

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Gloucester/Saltley Chain 05/12/2011 at 21:18 #24508
njimiller
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114 posts
Hi all - in the wiki it says Gloucester chains with Saltley but when I attempt to chain Saltley to Gloucester it says this is not possible. Am I doing something wrong or are further updates in the offing to enable this chain to work.

Thanks!

Nick

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Re: Gloucester/Saltley Chain 05/12/2011 at 21:23 #24510
headshot119
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Gloucester requires a core code update before it can be chained to Saltley.
"CHECK Do you stop at Capenhurst?" - Opinions are my own and not those of my employer
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Re: Gloucester/Saltley Chain 05/12/2011 at 21:28 #24511
GeoffM
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4503 posts
I think in this case at the time of writing the two were compatible but improvements to Saltley have meant that they are no longer compatible for the time being. Sorry.
SimSig Boss
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Re: Gloucester/Saltley Chain 05/12/2011 at 21:37 #24513
njimiller
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Thanks for the quick answers!

Nick

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Re: Gloucester/Saltley Chain 06/12/2011 at 16:59 #24586
Steamer
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2977 posts
Just as a general question, do the sims require the same core code, or just be coded to chain to another sim?
"Don't stress/ relax/ let life roll off your backs./ Except for death and paying taxes/ everything in life.../ is only for now." (Avenue Q)
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Re: Gloucester/Saltley Chain 06/12/2011 at 17:06 #24587
headshot119
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Just to be coded. A prime example of this is Bristol and Exeter, Exeter is a recent re-release with new core code (Has F11 ect) Bristol is older core code.
"CHECK Do you stop at Capenhurst?" - Opinions are my own and not those of my employer
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The following user said thank you: Steamer
Re: Gloucester/Saltley Chain 06/12/2011 at 19:00 #24592
Sacro
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Actually there have been some core code changes that have altered the network code meaning sims no longer chain until rebuilt.

Gloucester and Saltley are two such sims.

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Re: Gloucester/Saltley Chain 07/12/2011 at 00:41 #24615
mfcooper
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683 posts
" said:
Just as a general question, do the sims require the same core code, or just be coded to chain to another sim?

" said:
Just to be coded. A prime example of this is Bristol and Exeter, Exeter is a recent re-release with new core code (Has F11 ect) Bristol is older core code.

Erm, not quite. The sim versions need to be on almost-the-same core code AND need to be coded to chain to each other. It all depends on the sims concerned and the core code used to build each sim.

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Re: Gloucester/Saltley Chain 08/12/2011 at 22:03 #24765
clive
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1933 posts
Very old sims used a different chaining mechanism.

Since then, the chaining logic hasn't changed. Sims need to know about each other before they can chain, but all versions of the core code with the current logic are compatible with each other. Recent versions will report if the chaining data seems inconsistent between the two sims, but will make a best attempt to continue the chain.

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Re: Gloucester/Saltley Chain 26/01/2012 at 19:08 #28267
Horgy
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28 posts
Sorry for bumping this, but is fixing Gloucester a big job? Or something that could be achieved quite easily?
JGH
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