NE Scot issues

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NE Scot issues 07/07/2014 at 11:48 #62526
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I think I've discovered a couple of bugs while preparing a new timetable:


  • At Stonehaven, you can't wave a train back into the Up Sidings because there's no way to move the points. This also happens at Carmont. Mechanical locking is disabled, and the 'extra' TCs have not been added.

  • Perth Muirton is only available on the Up line, i.e. you can't reverse behind P191- is this correct?

  • P46 changes shape when a route is set into South Sidings- the stem jumps over the rest of it.


"Don't stress/ relax/ let life roll off your backs./ Except for death and paying taxes/ everything in life.../ is only for now." (Avenue Q)
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NE Scot issues 07/07/2014 at 12:56 #62531
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One more: there's no entry point for Craigo siding, and setting the entry point to 'Near End' doesn't stop a train disappearing there.

EDIT: Sorted that one, works fine if you have further locations specified.

"Don't stress/ relax/ let life roll off your backs./ Except for death and paying taxes/ everything in life.../ is only for now." (Avenue Q)
Last edited: 07/07/2014 at 14:06 by Steamer
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NE Scot issues 07/07/2014 at 14:08 #62534
Peter Bennet
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Might not be able to look into this till Friday evening; save that I think I know about some of the issues.

Peter

My fake plants died because I did not pretend to water them.
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NE Scot issues 07/07/2014 at 14:47 #62535
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Quote:
Might not be able to look into this till Friday evening; save that I think I know about some of the issues.
Thanks.

Just found another one, I'm afraid: trains can't get from the Up Main to Arbroath Down Goods- they drop to 0mph before entering TAH2041.

"Don't stress/ relax/ let life roll off your backs./ Except for death and paying taxes/ everything in life.../ is only for now." (Avenue Q)
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NE Scot issues 07/07/2014 at 16:51 #62538
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There appears to be some paths missing at Carnoustie: Carnoustie> Carnoustie (Rev) CA15 doesn't work, and neither does Carnoustie> Carnoustie siding.

Sorry I keep breaking the sim!

"Don't stress/ relax/ let life roll off your backs./ Except for death and paying taxes/ everything in life.../ is only for now." (Avenue Q)
Last edited: 07/07/2014 at 17:02 by Steamer
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NE Scot issues 12/07/2014 at 06:53 #62685
Peter Bennet
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OK, busy week at work and home but had a look.

" said:
I think I've discovered a couple of bugs while preparing a new timetable:


  • At Stonehaven, you can't wave a train back into the Up Sidings because there's no way to move the points. This also happens at Carmont. Mechanical locking is disabled, and the 'extra' TCs have not been added.
Recenetly fixed


" said:

  • Perth Muirton is only available on the Up line, i.e. you can't reverse behind P191- is this correct?


  • Good question, not programmed but maybe it should be.


    " said:

  • P46 changes shape when a route is set into South Sidings- the stem jumps over the rest of it.


  • OK now, must have fixed sometime ago.


    " said:
    One more: there's no entry point for Craigo siding, and setting the entry point to 'Near End' doesn't stop a train disappearing there.

    EDIT: Sorted that one, works fine if you have further locations specified.
    Should not have been an exit point - fixed


    " said:


    Thanks.

    Just found another one, I'm afraid: trains can't get from the Up Main to Arbroath Down Goods- they drop to 0mph before entering TAH2041.
    looks like it's fixed

    " said:
    There appears to be some paths missing at Carnoustie: Carnoustie> Carnoustie (Rev) CA15 doesn't work, and neither does Carnoustie> Carnoustie siding.
    Can't find a problem on any of the versions I have, though I did notice Wiki says 3.238.2 is the latest but I have a 3.238.3 release build - something not quite right.

    " said:

    Sorry I keep breaking the sim!

    Stop-it...... No seriously it's fine.

    Peter

    My fake plants died because I did not pretend to water them.
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    NE Scot issues 12/07/2014 at 06:59 #62686
    Peter Bennet
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    " said:


    " said:
    There appears to be some paths missing at Carnoustie: Carnoustie> Carnoustie (Rev) CA15 doesn't work, and neither does Carnoustie> Carnoustie siding.
    Can't find a problem on any of the versions I have, though I did notice Wiki says 3.238.2 is the latest but I have a 3.238.3 release build - something not quite right.

    Peter
    Looks like the installation is 3.238.3 but the installer is labelled 3.238.2.2
    Peter

    My fake plants died because I did not pretend to water them.
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    NE Scot issues 12/07/2014 at 07:08 #62688
    Peter Bennet
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    " said:

    " said:

  • Perth Muirton is only available on the Up line, i.e. you can't reverse behind P191- is this correct?


  • Good question, not programmed but maybe it should be.

    Peter
    Looks like it should - added.

    Peter

    My fake plants died because I did not pretend to water them.
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    NE Scot issues 07/03/2015 at 20:54 #69888
    peterb
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    Another wee one Peter,

    The sim thinks LK12 (Laurencekirk Distant) is in the Longforgan area.

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    NE Scot issues 08/03/2015 at 16:44 #69893
    Peter Bennet
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    Thanks, I'll have another look at the original McSim shortly I think. I've had a problem converting Edinburgh to loader but I may just re-release individually rather than as a set as I'd planned.

    Peter

    My fake plants died because I did not pretend to water them.
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    NE Scot issues 08/03/2015 at 23:43 #69907
    Muzer
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    Tbh I suspect if you release them individually you'll also get more people buying them, as then the "market" won't be flooded with new sims, as it were. Just my suspicions, I don't have any data to back this up of course.
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    NE Scot issues 09/03/2015 at 09:19 #69911
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    " said:
    Tbh I suspect if you release them individually you'll also get more people buying them, as then the "market" won't be flooded with new sims, as it were. Just my suspicions, I don't have any data to back this up of course.
    I'm not sure if it would have an effect on buying- the simulations have been released for two and a bit years now, and were the first payware simulations!

    In terms of buying them all or individually, there's an incentive in the form of the Multibuy that gets you all four (Cowlairs, CScot, NEScot and Edinburgh) for £5 less than getting them each individually.

    "Don't stress/ relax/ let life roll off your backs./ Except for death and paying taxes/ everything in life.../ is only for now." (Avenue Q)
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