Upcoming Games

No games to display

Full list
Add a game

Upcoming Events

No events to display

Who's Online

Loader V5.11

You are here: Home > Forum > Announcements > Permanent announcements > Loader V5.11

Page 1 of 2

Loader V5.11 07/12/2020 at 23:50 #134430
GeoffM
Avatar
6274 posts
Version 5.11 is now available via Check for Updates. No, you didn't miss versions 5.9 or 5.10 - they didn't meet quality standards so we carried on to the next number.

Some of the main features are:
- Better multi-monitor handling
- Hyperlinks in the Show Timetable windows for the next working (and joins, divides, etc)
- Exceptions in the Show Timetable window believed to be better prevented (possible race conditions with threading and over multiplayer).
- Train categories can now be changed at a location. This means that the description can be "corrected" after a join/divide, and also works trains can proceed at line speed going to a worksite and a lower speed within a worksite (eg de-icer trains).
- Scoring issue with seeded, non-midnight trains corrected

Change log:
https://www.SimSig.co.uk/Wiki/Show?page=usertrack%3Ainstall%3Aversions

SimSig Boss
Log in to reply
The following users said thank you: Hawk777, flabberdacks, WesternChampion, andyallen4014, hotwellian, phil1044, bossman, njimiller, headshot119, snapscan, robert, VInce, JWNoctis, BarryM, Mikhail, LaMoye, welshdave257
Loader V5.11 08/12/2020 at 10:41 #134434
headshot119
Avatar
4869 posts
Wrapped into the same update was also a timetable update for the Edge Hill Simulation. This corrects the issue with trains at Fiddlers Ferry as discussed here https://www.SimSig.co.uk/Forum/ThreadView/50932
"Passengers for New Lane, should be seated in the rear coach of the train " - Opinions are my own and not those of my employer
Log in to reply
The following users said thank you: BarryM, phil1044
Loader V5.11 08/12/2020 at 11:54 #134437
postal
Avatar
5189 posts
. . .and a couple of McSim updates (Motherwell and NEScot) along with a full set of revised McSim 2006 TTs after some new data from that era came to light.
“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
Log in to reply
The following users said thank you: Soton_Speed, headshot119, njimiller, phil1044, BarryM
Loader V5.11 08/12/2020 at 12:04 #134438
danners430
Avatar
135 posts
postal in post 134437 said:
. . .and a couple of McSim updates (Motherwell and NEScot) along with a full set of revised McSim 2006 TTs after some new data from that era came to light.
Does this resolve the chaining issue between Edinbugger and Motherwell? Would mean a new attempt at a McChain would be possible :-)

Log in to reply
Loader V5.11 08/12/2020 at 12:16 #134440
VInce
Avatar
579 posts
Hi all,

Thanks for the Loader update.

Not sure if this is a Loader issue or an Exeter sim issue so i'll post it here, mods feel free to move it of necessary.

On Loader 5.11 On starting Exeter Summer 5-day - early 1980s Version 1.1 timetable I'm getting conflicting information in the messages window.

In the attached example :-

2B84-46 has been seeded at EJ28

and on the next line

Non-described train in berth EJ28.

last line says :-

Non-described train in berth UM01

I cannot locate a UM01 signal anywhere on the visible sim. All UM signals in the Exeter sim have three numerals e.g. UM201 (where 7C58 is seeded)

Vince

PS Is there a changelog for Exeter, which was also bundled with the update?




Post has attachments. Log in to view them.
I walk around inside the questions of my day, I navigate the inner reaches of my disarray, I pass the altars where fools and thieves hold sway, I wait for night to come and lift this dread away : Jackson Browne - The Night Inside Me
Log in to reply
Loader V5.11 08/12/2020 at 12:37 #134441
headshot119
Avatar
4869 posts
Hi Vince, we've got that issue tracked on Mantis (32168), it's not an Exeter related issue but a loader issue.
"Passengers for New Lane, should be seated in the rear coach of the train " - Opinions are my own and not those of my employer
Log in to reply
The following user said thank you: VInce
Loader V5.11 08/12/2020 at 12:41 #134442
miker15
Avatar
50 posts
I have 2 very minor niggles now. One very long standing, the other a similar problem introduced by 5.11. The long standing one is that on the first opening of the train list in a sim it has its left edge centred on my screen so I have to move it to see its whole width. The new problem is the message box is wider than it should be for my screen and extends under the controls box. It used to fit. My monitor hss a 15" 5:4 screen.
Log in to reply
Loader V5.11 08/12/2020 at 12:42 #134443
headshot119
Avatar
4869 posts
miker15 in post 134442 said:
I have 2 very minor niggles now. One very long standing, the other a similar problem introduced by 5.11. The long standing one is that on the first opening of the train list in a sim it has its left edge centred on my screen so I have to move it to see its whole width. The new problem is the message box is wider than it should be for my screen and extends under the controls box. It used to fit. My monitor hss a 15" 5:4 screen.
Would you be able to upload a screenshot which shows both of these issues?

Also could we get the resolution of your display please?

"Passengers for New Lane, should be seated in the rear coach of the train " - Opinions are my own and not those of my employer
Log in to reply
Loader V5.11 08/12/2020 at 13:15 #134444
miker15
Avatar
50 posts
An impressively quick response, thank you. My screen resolution is 1024x768 so 4:3 and I hope the attached screenshot show both phenomina


Post has attachments. Log in to view them.
Log in to reply
Loader V5.11 08/12/2020 at 13:32 #134446
headshot119
Avatar
4869 posts
Logged onto Mantis as 32358
"Passengers for New Lane, should be seated in the rear coach of the train " - Opinions are my own and not those of my employer
Log in to reply
Loader V5.11 08/12/2020 at 13:52 #134451
postal
Avatar
5189 posts
miker15 in post 134442 said:
The new problem is the message box is wider than it should be for my screen and extends under the controls box.
You can resize the message box by grabbing and dragging a corner or an edge to make it fit wherever you want it on the screen.. The text does not wrap so you may lose the end of a line of text if you make the box too narrow but you can temporarily resize the box to view the full text if needs be.

“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
Log in to reply
Loader V5.11 08/12/2020 at 14:05 #134452
miker15
Avatar
50 posts
Thank you Postal, I had already found that out. I have had to move the train list on first opening for so long that I don't remember when the problem started. It was only the change to the message box that prompted me to notify both niggles. As the rest of the windows have always adjusted to the monitor size I felt I might raise the matter as I might not be the only one who has had to make these adjustments every time I start a new session.
Log in to reply
The following user said thank you: postal
Loader V5.11 08/12/2020 at 16:15 #134461
postal
Avatar
5189 posts
postal in post 134437 said:
. . .and a couple of McSim updates (Motherwell and NEScot) along with a full set of revised McSim 2006 TTs after some new data from that era came to light.
Misinformation. The full suite of McSim simulations has been updated.

“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
Log in to reply
Loader V5.11 08/12/2020 at 16:21 #134462
GeoffM
Avatar
6274 posts
headshot119 in post 134441 said:
Hi Vince, we've got that issue tracked on Mantis (32168), it's not an Exeter related issue but a loader issue.
Upon investigation it turns out to be a sim issue, not a Loader issue. The "Non-described" message was broken a while ago and fixed in this update, which exposed a couple of minor niggles in sim data when trains get seeded past an automatic signal. However, it may be that the Loader can suppress the error on start-up if it turns out a lot of sims have the issue.

You don't lose points or have any other adverse effects - the non-described TD gets overwritten by the "real" TD shortly after anyway.

SimSig Boss
Last edited: 08/12/2020 at 16:23 by GeoffM
Reason: None given

Log in to reply
Loader V5.11 08/12/2020 at 17:07 #134464
Peter Bennet
Avatar
5354 posts
postal in post 134461 said:
postal in post 134437 said:
. . .and a couple of McSim updates (Motherwell and NEScot) along with a full set of revised McSim 2006 TTs after some new data from that era came to light.
Misinformation. The full suite of McSim simulations has been updated.

Also Plymouth and Exeter - 99% of the updates were an under the bonnet change to suppress an error report (not the one discussed above) that had the latest version of loader threw up.

Peter

I identify as half man half biscuit - crumbs!
Log in to reply
The following user said thank you: VInce
Loader V5.11 08/12/2020 at 17:07 #134465
GeoffM
Avatar
6274 posts
GeoffM in post 134462 said:
headshot119 in post 134441 said:
Hi Vince, we've got that issue tracked on Mantis (32168), it's not an Exeter related issue but a loader issue.
Upon investigation it turns out to be a sim issue, not a Loader issue. The "Non-described" message was broken a while ago and fixed in this update, which exposed a couple of minor niggles in sim data when trains get seeded past an automatic signal. However, it may be that the Loader can suppress the error on start-up if it turns out a lot of sims have the issue.

You don't lose points or have any other adverse effects - the non-described TD gets overwritten by the "real" TD shortly after anyway.
I've now been through a number of sims from various developers. There are a few cases where stepping is not quite right (dropping a track circuit resulting in a step - should be conditioned on the previous track already occupied) but in one case (Sandhills) this is actually the data as written for the real railway, ie non-standard.

So we'll probably end up suppressing the non-described message during seeding but it's not exactly a priority.

Peter Bennet in post 134463 said:
It is a wider issue. I spoke with Karl on Teamspeak a week or so ago, just after you'd left so I missed you, but we both identified examples in various sims. Probably should have put on Mantis but it seems to occur whenever there's a seed after a signal that has no discrete overlap.
No, see my first paragraph in this post. It's a sim issue.

SimSig Boss
Last edited: 08/12/2020 at 17:11 by GeoffM
Reason: None given

Log in to reply
The following user said thank you: VInce
Loader V5.11 08/12/2020 at 17:12 #134466
clive
Avatar
2736 posts
VInce in post 134440 said:

I cannot locate a UM01 signal anywhere on the visible sim. All UM signals in the Exeter sim have three numerals e.g. UM201 (where 7C58 is seeded)
Most developers give describer berths a 4 character IDd; I do it myself out of habit. There's no reason that it has to be that, other than a debug feature that allows you to put the berth ID into each berth. So if all UM signals are 2xx, perhaps the developer left off the 2 to create a 4 character ID.

Log in to reply
The following user said thank you: VInce
Loader V5.11 08/12/2020 at 17:16 #134467
GeoffM
Avatar
6274 posts
clive in post 134466 said:
VInce in post 134440 said:

I cannot locate a UM01 signal anywhere on the visible sim. All UM signals in the Exeter sim have three numerals e.g. UM201 (where 7C58 is seeded)
Most developers give describer berths a 4 character IDd; I do it myself out of habit. There's no reason that it has to be that, other than a debug feature that allows you to put the berth ID into each berth. So if all UM signals are 2xx, perhaps the developer left off the 2 to create a 4 character ID.
The editor shows the berth ID so using only four characters enables the full ID to be shown. More recently it shows up to 5 characters in a smaller font. In the real world only four can be used (there was a proposal a long time ago to increase it but they found so much railway infrastructure was hard coded to four that it would have been prohibitively expensive to alter it), so for developers it's easier to re-use data as-is rather than have to translate real world 4-character IDs into 5-character sim IDs when reading and entering stepping data.

SimSig Boss
Log in to reply
Loader V5.11 08/12/2020 at 18:16 #134470
Sacro
Avatar
1171 posts
VInce in post 134440 said:

I cannot locate a UM01 signal anywhere on the visible sim.
On the Western region, automatic signals are plated with the line code and then the (roughly!) milepost.

So UM1 would be on the Up Main, 1 mile from Paddington!

Log in to reply
Loader V5.11 08/12/2020 at 18:52 #134471
rodney30
Avatar
158 posts
Online
i have also noticed this on the Carlisle Sim. It says non-described train at berth COUN.
This was whilst pkaying the August 2020 TT.

Sorry no screenshots or saves.

Rodney30

Log in to reply
The following user said thank you: VInce
Loader V5.11 08/12/2020 at 19:10 #134474
GeoffM
Avatar
6274 posts
Sacro in post 134470 said:
VInce in post 134440 said:

I cannot locate a UM01 signal anywhere on the visible sim.
On the Western region, automatic signals are plated with the line code and then the (roughly!) milepost.

So UM1 would be on the Up Main, 1 mile from Paddington!
Until they get to 100, at which point it starts from zero again. So UM101 is typically identified as UM01. And Bristol (possibly others) reverse the first two letters if it's "wrong direction" running, so MU01 on the Down Main reading in the Up direction.

SimSig Boss
Log in to reply
Loader V5.11 08/12/2020 at 19:18 #134475
Steamer
Avatar
3913 posts
GeoffM in post 134474 said:
Sacro in post 134470 said:
VInce in post 134440 said:

I cannot locate a UM01 signal anywhere on the visible sim.
On the Western region, automatic signals are plated with the line code and then the (roughly!) milepost.

So UM1 would be on the Up Main, 1 mile from Paddington!
Until they get to 100, at which point it starts from zero again. So UM101 is typically identified as UM01.
Really? Cardiff, Exeter and Bristol all show 3-digit auto signal numbers.

"Don't stress/ relax/ let life roll off your backs./ Except for death and paying taxes/ everything in life.../ is only for now." (Avenue Q)
Log in to reply
Loader V5.11 08/12/2020 at 19:24 #134476
GeoffM
Avatar
6274 posts
Steamer in post 134475 said:
GeoffM in post 134474 said:
Sacro in post 134470 said:
VInce in post 134440 said:

I cannot locate a UM01 signal anywhere on the visible sim.
On the Western region, automatic signals are plated with the line code and then the (roughly!) milepost.

So UM1 would be on the Up Main, 1 mile from Paddington!
Until they get to 100, at which point it starts from zero again. So UM101 is typically identified as UM01.
Really? Cardiff, Exeter and Bristol all show 3-digit auto signal numbers.
Sorry, I was stuck on the berth IDs, in that signal UM101 would typically be UM01 as a berth ID.

SimSig Boss
Log in to reply
Loader V5.11 08/12/2020 at 20:48 #134481
HST125Scorton
Avatar
1126 posts
Did the new loader break the Carlisle Sim? Each time I load up a save this always happens.


========== SimSig Loader version 5.11 ==========
System date/time: 08/12/2020 20:45:09
Loading carlisle from C:\Users\Public\Documents\SimSig\Simulations\carlisle.sim
Simulation: carlisle
Timetable: Carlisle 79-80
Start time: 18:00:00
-
CompilerVersion: 4.99.141
CompileDateTime: 2020-06-26 15:21:36
User: HST125Scorton
-
LoaderVersion: 5.11.0.0
Sim version: 4.3.0
00:00:00 PA06U ELCKRUPL/LCKRUPL Invalid to have same location indices (both 99)
00:00:00 PA07U LCKRUPL/KRTLBDG Invalid to have same location indices (both 99)
00:00:00 PB1BD REV428/CARLRSJ Invalid to have same location indices (both 99)
00:00:00 PB1CD REV428/REVMB Invalid to have same location indices (both 99)
00:00:00 PSM138 DALUPS/RDSTNN Invalid to have same location indices (both 153)
00:00:00 PFP51A KGMRDRS/KGMR4791 Invalid to have same location indices (both 99)
00:00:00 PFP54A KGMR4791/KGMRDRS Invalid to have same location indices (both 99)
00:00:00 PFP57A REV452/KGMRDRS Invalid to have same location indices (both 99)
00:00:00 PFP63A KGMRDRS/REV452 Invalid to have same location indices (both 99)
00:00:00 PC425I CARLRSJ/CAL425 Invalid to have same location indices (both 99)
Simulation loaded
18:00:00 GFLORISTON displaying both visuals EARLY and EARLY
18:00:00 SCE296 displaying both visuals EARLY and EARLY
18:00:00 SCE297 displaying both visuals EARLY and EARLY
18:00:00 SCE315 displaying both visuals EARLY and EARLY
18:00:00 SCE316 displaying both visuals EARLY and EARLY
18:00:00 SCE335 displaying both visuals EARLY and EARLY
18:00:00 SCE49 displaying both visuals EARLY and EARLY

Aaron (AJRO) | Timetable Writer
Log in to reply
Loader V5.11 08/12/2020 at 20:51 #134482
headshot119
Avatar
4869 posts
No it hasn't broken the sim, the warnings you've posted there won't have any effect on your session.
"Passengers for New Lane, should be seated in the rear coach of the train " - Opinions are my own and not those of my employer
Last edited: 08/12/2020 at 20:51 by headshot119
Reason: None given

Log in to reply
The following user said thank you: HST125Scorton