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Incident Control Panel (ICP) 29/06/2022 at 04:40 #147022
Neal
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I've accidentally discovered that I can use the ICP to highlight & clear Signal Failures, Track Section Failures, Points Failures etc.
The Technician will still call some time later and report the fault fixed, but I'm wondering if this 'ability' is an available course of action to signalmen IRL, or whether it's the SimSig version of the 'Hand of God' . . . ?

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Incident Control Panel (ICP) 29/06/2022 at 06:40 #147023
flabberdacks
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Just want to confirm that you're asking if a real life signaller can click a button that immediately fixes any failure?
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Incident Control Panel (ICP) 29/06/2022 at 06:41 #147024
kaiwhara
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flabberdacks in post 147023 said:
Just want to confirm that you're asking if a real life signaller can click a button that immediately fixes any failure?
Have I been missing that button at work all this time??!!!!!!

Sorry guys, I am in the business of making people wait!
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Incident Control Panel (ICP) 29/06/2022 at 07:06 #147025
JamesN
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Generally it is SimSig’s “hand of god” yes; however there are some real-life installations where under certain circumstances the signaller can reset axle counters for example - which would be equivalent of going into ICP and clearing a track section failure. Similarly hand-cranking points could be done whenever provided there’s someone on the ground to do it.
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Incident Control Panel (ICP) 29/06/2022 at 10:32 #147029
TUT
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JamesN in post 147025 said:
Generally it is SimSig’s “hand of god” yes; however there are some real-life installations where under certain circumstances the signaller can reset axle counters for example - which would be equivalent of going into ICP and clearing a track section failure. Similarly hand-cranking points could be done whenever provided there’s someone on the ground to do it.
Yeah, erm, you can attempt to reset an axle counter once, yes (you can attempt a second reset after it's been examined I think). It doesn't always work, but if it does you'll still have aspect restriction so not quite a magic mouse click to make the bad thing go away.

Yes provided there's someone on the ground to hand crank the points, you can go through a form and a procedure yes. But that's quite a big 'provided'. Although, you can deal with the failure yourself while you wait for the technician/PO/RSA to arrive if you're competent to do so. Couldn't do that at an IECC though.

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Incident Control Panel (ICP) 29/06/2022 at 17:17 #147036
Sam Tugwell
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TUT in post 147029 said:
Yeah, erm, you can attempt to reset an axle counter once, yes (you can attempt a second reset after it's been examined I think).
2 goes at resetting in 24 hours. After that S&T have to attend before a 3rd reset is attempted.

"Signalman Exeter"
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Incident Control Panel (ICP) 29/06/2022 at 17:38 #147038
Steamer
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One feature not mentioned yet is the function to add isolations to track circuits for possessions etc, which would be used pretty regularly.

Other than that and the unoccupy track sections/point winding discussed above, everything else is 'hand of god'.

"Don't stress/ relax/ let life roll off your backs./ Except for death and paying taxes/ everything in life.../ is only for now." (Avenue Q)
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Incident Control Panel (ICP) 29/06/2022 at 21:22 #147040
Stephen Fulcher
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You can use it to simulate a release of controls quite effectively.

This is where a Technician can, under tightly defined circumstances, clear track circuits to move points or clear route locking.

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Incident Control Panel (ICP) 29/06/2022 at 21:25 #147041
Stephen Fulcher
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Sam Tugwell in post 147036 said:
TUT in post 147029 said:
Yeah, erm, you can attempt to reset an axle counter once, yes (you can attempt a second reset after it's been examined I think).
2 goes at resetting in 24 hours. After that S&T have to attend before a 3rd reset is attempted.
The second go after it’s been examined is largely because they won’t reset unless the last count for a particular section is out, so the examining train “sweeps” the section and sets the last count to out.

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Incident Control Panel (ICP) 30/06/2022 at 00:43 #147043
Sparky
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Being able to reset axle counters is dependant on how it failed in the 1st place.

If it failed due to a miscount i.e counting more axles in than out or vice versa then no a cooperative reset is required.

If it is a count in fault then it is also a cooperative reset. A count out failure can be reset without field intervention.

I intend to live forever. So far so good
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Incident Control Panel (ICP) 30/06/2022 at 06:04 #147044
Neal
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Yeah, that's pretty much it.
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Incident Control Panel (ICP) 30/06/2022 at 10:24 #147045
Keith Palmer
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If only this could happen in a real scenario where a signaller could press a button and the failure self restores it self?
Unfortunately, NO!
On Britain's railways, any failure that occurs, signallers are at the mercy of the S&T arriving on site, and depending what the fault is, either points, track circuit failures, level crossing equipment, etc, etc, could in some cases, take hours to fix!
So it's just a SimSig 'get out of jail card' to enable you to continue with the simulation without having to start all over again!

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Incident Control Panel (ICP) 30/06/2022 at 20:59 #147065
bill_gensheet
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However would not real-life S&T prioritise a fault blocking say half of Edinburgh Waverley over a lamp out on the Alloa branch ?
For a start their van / tea urn is nearer Waverley.

SimSig virtual technicians are simply timers. As such some use of 'get out of jail' could be justified.

Bill

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Incident Control Panel (ICP) 30/06/2022 at 21:34 #147066
TUT
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bill_gensheet in post 147065 said:
However would not real-life S&T prioritise a fault blocking say half of Edinburgh Waverley over a lamp out on the Alloa branch ?
For a start their van / tea urn is nearer Waverley.

SimSig virtual technicians are simply timers. As such some use of 'get out of jail' could be justified.

Bill
Yeah but things often take quite a long time in real life. First you have to get to site through any traffic there might be, then fault tracing can take ages, then you find out what the problem is and you haven't got one in the van so you've got to go back to the depot. I think our S&T are magicians, but things can still take time.

Then again I've had some really smart response times for fairly minor problems. But then who wouldn't wanna come out and see me, so I do understand

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Incident Control Panel (ICP) 01/07/2022 at 16:13 #147092
Stephen Fulcher
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We don’t drink much tea any more Bill, usually a latte from the nearest branch of a popular fast food chain.

On a more serious note something locking up Waverley would certainly take precedence over a lamp out at Alloa, but as SimSig is a signalling simulation not a Route Control simulation it’s not worth losing too much sleep if the virtual technician would rather change the lamp first.

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Incident Control Panel (ICP) 05/07/2022 at 10:14 #147150
kbarber
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Of course, for those sims where a lever frame is being simulated and mechanical points still exist, there is a 'foot of God' for points failures: the bobby goes down the box stairs and applies their size 9 to the offending points. I won't say it never fails (I recall an occasion at Kensington North Main when we concluded a small grain of gravel had got into an FPL and it took a hammer to get things going, but the principle was the same) but it usually did the trick. There were also sealed releases for track circuits, which allowed you to release the lock on a points (or FPL) lever and keep traffic moving until the S&T arrived. With a suitable entry in the book, of course, and for failures only - strictly not for use if you'd boxed yourself up by your own stupidity.
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Incident Control Panel (ICP) 08/07/2022 at 09:50 #147187
Giantray
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262 posts
Some Workstations now have TREL & PREL facilities that allow a Signaller to carry a procedure that in many locations is only available by getting an S&T Tech to release controls.
Professional Railwayman since 1981. Railway Historian (SER, LCDR)
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