Upcoming Games

No games to display

Full list
Add a game

Upcoming Events

No events to display

Kirknewton LC Non-Stop Button Bug?

You are here: Home > Forum > Simulations > Released > Edinburgh > Kirknewton LC Non-Stop Button Bug?

Page 1 of 1

Kirknewton LC Non-Stop Button Bug? 06/04/2010 at 15:38 #1070
Danny252
Avatar
1461 posts
Edit: Erk, apparently the non-stop buttons un-light once clicked. Should they actually stay lit? I know Trent does this.

However, one question still remains:
EJ702, at Kirknewton, has an auto button, but ES692 at Kingsknowe does not. Should they be indentical and both have/not have an auto button?

Edit 2: And another question!
With TORR and ARS off, EA561 at St Germains crossing does not automatically clear the route set - hence the crossing stays down, even with the auto button. Is this intentional even without TORR? I ask because I'm sure I've seen an identical setup somewhere, where even without TORR the route was released and the barriers raised.

Log in to reply
Kirknewton LC Non-Stop Button Bug? 06/04/2010 at 15:38 #8219
Danny252
Avatar
1461 posts
Edit: Erk, apparently the non-stop buttons un-light once clicked. Should they actually stay lit? I know Trent does this.

However, one question still remains:
EJ702, at Kirknewton, has an auto button, but ES692 at Kingsknowe does not. Should they be indentical and both have/not have an auto button?

Edit 2: And another question!
With TORR and ARS off, EA561 at St Germains crossing does not automatically clear the route set - hence the crossing stays down, even with the auto button. Is this intentional even without TORR? I ask because I'm sure I've seen an identical setup somewhere, where even without TORR the route was released and the barriers raised.

Log in to reply
Kirknewton LC Non-Stop Button Bug? 06/04/2010 at 16:30 #8222
UKTrainMan
Avatar
1803 posts
With regards to point one - I'd expect that the case at the real signal box / panel is that Signal ES692 does not have an Auto button and so it wasn't included for that very reason. Of course it's possible that the button has been accidentally left out or wasn't there when research began on the simulation and so it does not have an Auto button for one of those reasons, perhaps.

With regards to point two, I cannot recreate the same problem you are having. I set the route from EA561, the barriers at St Germains LC lowered and I clicked on the clear button and EA561 cleared to a single yellow. Are you sure that, after the barriers having lowered, you clicked on the flashing 'CLEAR' button?

EDIT: Might have misunderstood your original question/problem. I think that the Auto buttons are only meant to raise the barriers after a train has actually passed, not after the route is cancelled. I seem to recall the same occurring on other simulations too, with the Auto button active the crossing does not self-raise after the route(s) set across it are cancelled.

Any views and / or opinions expressed by myself are from me personally and do not represent those of any company I either work for or am a consultant for.
Log in to reply
Kirknewton LC Non-Stop Button Bug? 06/04/2010 at 16:39 #8225
Danny252
Avatar
1461 posts
I think my second point was a bit unclear!

I set the route across, the crossing lowers and clears, and the train passes over without hassle. However, as TORR is off, the signal does not release the route, and the crossing stays down, as the auto is waiting for the route to be released. However, I'm sure that signals protecting similar crossings (either in Edinburgh or other Simsigs), with TORR off, will automatically release the route to allow the crossing to clear. Should the routes be released automatically, or does the signalman have to release it manually as with other signals with TORR off?

Log in to reply
Kirknewton LC Non-Stop Button Bug? 06/04/2010 at 16:43 #8226
UKTrainMan
Avatar
1803 posts
I think that as TORR is off then the crossing won't auto raise anyway as I believe Auto raise is meant to be used with TORR. Normally if the simulation has TORR on (i.e: Sheffield) and the route clears behind the train automatically as expected with TORR on then the crossing automatically raises but as, in this case, the signaller is having to cancel the route manually then the crossing must also be raised manually.
Any views and / or opinions expressed by myself are from me personally and do not represent those of any company I either work for or am a consultant for.
Log in to reply
Kirknewton LC Non-Stop Button Bug? 06/04/2010 at 19:12 #8232
AnyFile
Avatar
101 posts
The same to what described here happens with the level crossing in CScot.

On opposite in Trent and Sheffield, even if TORR is off, the segment of the route over the LC is automatic cleared and the level crossing is automatically risen after the passage of the train

Log in to reply
Kirknewton LC Non-Stop Button Bug? 08/04/2010 at 10:29 #8253
Osprey
Avatar
35 posts
I remember when we did our Sprinter training we used the Glasgow-Edinburgh via Benhar services and on the return leg some one had to bail out and press a button on the platform to get the gates to close and the signal to clear.Ever since being at a freight depot always had the road off.
Log in to reply
Kirknewton LC Non-Stop Button Bug? 09/04/2010 at 13:14 #8312
Firefly
Avatar
521 posts
Quote:
EJ702, at Kirknewton, has an auto button, but ES692 at Kingsknowe does not. Should they be indentical and both have/not have an auto button?
No it's exactly as per the Edinburgh NX panel which SimSig is replicating. I can't explain why ES692 does not have an auto button, however it did not have one when it was an NX panel. (It's possible that the workstation that has since replaced the panel may have an Auto button)

Quote:
Edit: Erk, apparently the non-stop buttons un-light once clicked. Should they actually stay lit? I know Trent does this.
Non stop buttons should stay lit until the signal clears. Once cleared the button should extinguish. (As per this sim.)

I also have an answer for your Auto-Raise with TORR question but I just want to check before I put finger to keyboard ;-)

FF

Log in to reply
Kirknewton LC Non-Stop Button Bug? 09/04/2010 at 14:08 #8313
Firefly
Avatar
521 posts
Not tested any level crossings in some time so just wanted to check the standards and circuitry.

Auto-Raise does not require the routes over the crossing to be Normal.

In other words even with TORR switched off, the barriers should still automatically raise after the passage of a train despite the fact that a route is still set over the crossing. If you want to manually raise the crossing you must cancel the route as they will not manually raise if any routes are set across the xing.

So both level xings on Edinburgh are working incorrectly. Another problem is that they start to lower automatically whenever you set a route. Auto lowering should not occur until a train "strikes in"

FF

Log in to reply
Kirknewton LC Non-Stop Button Bug? 09/04/2010 at 14:13 #8314
Danny252
Avatar
1461 posts
Firefly said:
Another problem is that they start to lower automatically whenever you set a route. Auto lowering should not occur until a train "strikes in"
Since they're CCTV controlled, I believe they should start lowering as soon as a route is set over - since the signals cannot clear across the crossing until the signalman declares "Clear", meaning the train should be numerous blocks back (2/3 greens in the case of a 91+Mk4s) to avoid being checked. Otherwise they'd start lowering just before the train arrived, with signal cleared across - and if the signalman forgets to select "Clear", then what?

Log in to reply
Kirknewton LC Non-Stop Button Bug? 09/04/2010 at 14:29 #8315
Firefly
Avatar
521 posts
You can set a route across the xing 6 weeks before the train arrives and they will not automatically lower until the train strikes in.

It's kind of pointless having an auto-lower facility if you then have to remember to set the route just at the right time.

You set the route whenever you like and you go and put the kettle on for the S & T.
The buzzer goes off and the barriers start automatically lowering when the train hits the strike in point. (several greens back along the line)
The buzzer goes off again once the barriers are down, You then check the crossing is clear, Press Xing clear and go back to making the tea for the hard working S & T folk :-).

This should all occur just before the train gets to it's 1st restrictive aspect. It's as easy as that.

I can't post the quote from the manual as it's not able/allowed to be copied, but to steal two paragraphs:

Auto lower requires the routes to be set at signals within the strike-in area leading over the crossing

Auto lower is initiated by the train detection systems, i.e. track circuits, axle counters, treadles, predictors etc on the approach to the crossing.

Log in to reply
Kirknewton LC Non-Stop Button Bug? 09/04/2010 at 20:58 #8330
Peter Bennet
Avatar
5362 posts
The auto buttons are correct to the best of my knowledge and the IECC screen shots seem to indicate the same is still the case.

LXs- how they work is dependent on whether ARS in on or off and is covered in the manual. The ARS is an aid to solo play so what it does and how it does it is not necessary 'correct'. As for the non-ARS opration I'm a little unclear from the above whether there is an error or not. Kevin if there is a bug can you post in the bug board so I don't forget to take a look.

Peter

I identify as half man half biscuit - crumbs!
Log in to reply