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Problems with Stonehaven crossovers

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Problems with Stonehaven crossovers 03/04/2018 at 12:02 #107243
grahamj42
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88 posts
I had a lot of trouble getting a train to reverse at Stonehaven (up line) in Mechanical signalling, and eventually realised this was due to two small problems :

1. Both crossovers are controllable from one end only, and for the north crossover it's the trailing end, so I hadn't tried clicking there and thought control was automatic, as with some yards.

2. Attempting to give a hand signal with the green roundel gives a No train present message instead of a Route not available, so there is no hint to set the route.

Almost all the other non-track-circuited points in the sim. are controllable from both ends (including the sidings at Stonehaven), so 1 seems a data imperfection, whereas 2 is more like 'unhelpful' coding.

Hoping this might help someone...

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Problems with Stonehaven crossovers 03/04/2018 at 13:58 #107245
Peter Bennet
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4651 posts
Can you confirm sim version number and the options you used at launch.

Peter

My fake plants died because I did not pretend to water them.
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Problems with Stonehaven crossovers 03/04/2018 at 14:23 #107246
grahamj42
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88 posts
Peter,

Sim version 4.2 build 2
Loader version 4.6.11 (rolled back from 4.6.12 after too many hanging problems)
Options : Bells Off / Mechanical On / Track Off / TORR Off

Sorry I forgot this in the original post.

Graham

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Problems with Stonehaven crossovers 03/04/2018 at 20:58 #107265
Peter Bennet
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4651 posts
It works as expected though I can see there's an inconsistency in not having both ends of the cross-over visible but they are linked, so when one moves so does the other.

Peter

My fake plants died because I did not pretend to water them.
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