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Exeter Version 5.1 build 2.

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Exeter Version 5.1 build 2. 13/01/2019 at 20:21 #114718
VInce
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Hi all,

Just a quick thank you for the update to the Exeter sim released this evening. I see there are notes in the Wiki but these are dated 12th Jan 2018 - should this be 2019?

Is this a bug fix release or have new features been implemented?

I'm in the process of updating a one day 1981 timetable to a five day timetable and would be interested in knowing any significant change.

Regards

Vince

Last edited: 13/01/2019 at 20:36 by VInce
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Exeter Version 5.1 build 2. 13/01/2019 at 21:22 #114723
Peter Bennet
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The date was wrong.

Peter

One of the great problems of our age is that we are governed by people who care more about feelings than they do about thoughts and ideas.
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Exeter Version 5.1 build 2. 13/01/2019 at 22:48 #114732
Temple Meads
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Thanks for the update!

The bug I reported in this thread is still outstanding, not sure if it was seen at the time, but would appreciate a fix in a future version.

Username TIM in multiplayer
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Exeter Version 5.1 build 2. 13/01/2019 at 23:30 #114735
Peter Bennet
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Temple Meads in post 114732 said:
Thanks for the update!

The bug I reported in this thread is still outstanding, not sure if it was seen at the time, but would appreciate a fix in a future version.
Noted thanks.

Peter

One of the great problems of our age is that we are governed by people who care more about feelings than they do about thoughts and ideas.
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Exeter Version 5.1 build 2. 14/01/2019 at 22:04 #114774
SamTDS
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Hey Peter, a bug has been found and posted in this thread. Ive run a basic test sending 1 train there and back and said my outcomes in the thread.
SamTDS - STDS
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Exeter Version 5.1 build 2. 15/01/2019 at 11:32 #114778
lazzer
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I've been playing Exeter for a couple of days now. I saved my game last night, did the sim update this morning, and then carried on playing. I then heard a random "ding" noise, and wondered what it was, as nothing appeared in the messages box. On inspecting the Exmouth branch I noticed the "CLOSE CROSSING" light at Topsham was lit.

Is that what the ding was for, or was it a coincidence? I asked about whether there would be a sound associated with the lights for Topsham and Pinhoe crossings a couple of weeks or so ago.

Last edited: 15/01/2019 at 11:32 by lazzer
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Exeter Version 5.1 build 2. 15/01/2019 at 12:31 #114779
Peter Bennet
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lazzer in post 114778 said:
I've been playing Exeter for a couple of days now. I saved my game last night, did the sim update this morning, and then carried on playing. I then heard a random "ding" noise, and wondered what it was, as nothing appeared in the messages box. On inspecting the Exmouth branch I noticed the "CLOSE CROSSING" light at Topsham was lit.

Is that what the ding was for, or was it a coincidence? I asked about whether there would be a sound associated with the lights for Topsham and Pinhoe crossings a couple of weeks or so ago.
Yes.
https://www.simsig.co.uk/Wiki/Show?page=simulations:exeter:exe_issue
Peter

One of the great problems of our age is that we are governed by people who care more about feelings than they do about thoughts and ideas.
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Exeter Version 5.1 build 2. 15/01/2019 at 12:37 #114780
lazzer
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Peter Bennet in post 114779 said:
lazzer in post 114778 said:
I've been playing Exeter for a couple of days now. I saved my game last night, did the sim update this morning, and then carried on playing. I then heard a random "ding" noise, and wondered what it was, as nothing appeared in the messages box. On inspecting the Exmouth branch I noticed the "CLOSE CROSSING" light at Topsham was lit.

Is that what the ding was for, or was it a coincidence? I asked about whether there would be a sound associated with the lights for Topsham and Pinhoe crossings a couple of weeks or so ago.
Yes.
https://www.simsig.co.uk/Wiki/Show?page=simulations:exeter:exe_issue
Peter
Cheers.

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Exeter Version 5.1 build 2. 18/01/2019 at 22:02 #114860
SamTDS
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build 3 now live, will look for the changes later tonight and make a new topic for the build
SamTDS - STDS
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Exeter Version 5.1 build 2. 18/01/2019 at 22:07 #114861
headshot119
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SamTDS in post 114860 said:
build 3 now live, will look for the changes later tonight and make a new topic for the build
It doesn't need a new topic.

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Exeter Version 5.1 build 2. 18/01/2019 at 22:52 #114864
SamTDS
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rgr, current patch notes I can tell are Crediton branch auto working fix
SamTDS - STDS
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Exeter Version 5.1 build 2. 06/02/2019 at 14:01 #115419
VInce
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Hi all,

During timetable testing, noted Totnes UML signal E3 does not clear to a subsidiary aspect when a route is set via the UML to DML crossover points 906A & 906B towards LOS E96X via even after a train has been stood at it in excess of 2 mins.

Main aspects are OK.

Vince

Last edited: 06/02/2019 at 14:05 by VInce
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Exeter Version 5.1 build 2. 06/02/2019 at 14:42 #115421
Edgemaster
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VInce in post 115419 said:
Hi all,

During timetable testing, noted Totnes UML signal E3 does not clear to a subsidiary aspect when a route is set via the UML to DML crossover points 906A & 906B towards LOS E96X via even after a train has been stood at it in excess of 2 mins.

Main aspects are OK.

Vince

Verified that this appears to be the case, and reported to Mantis #23388.

Last edited: 06/02/2019 at 14:51 by Edgemaster
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