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79-80 timetable enquiry

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79-80 timetable enquiry 12/05/2022 at 09:46 #146462
bugsy
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Way back in August 2019 I attempted to run the Monday 79-80 timetable. I had to abandon it when I got into a real mess.
The question is, should I have another go, or would I be better off running an 'easier' timetable?

Any advice would be appreciated.

Everything that you make will be useful - providing it's made of chocolate.
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79-80 timetable enquiry 12/05/2022 at 11:42 #146463
jc92
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You could start on a Monday which has an easier overnight session than the rest of the week. Theres still traffic about but not as much.

My other peice of advice is to set snapshots to 15 minutes so if you do drop a clanger, you can go back and continue from a short while ago.

"We don't stop camborne wednesdays"
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79-80 timetable enquiry 12/05/2022 at 12:15 #146464
Ray
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I tried this timetable some time ago and got into a mess as well. I found that it helps to use stickers all over the shop to keep track of where each train and loco is. Just move the stickers with the loco or trains as they move around. Also run at the lowest speed when things get too busy. I also found IN and OUT stickers to be useful at the Engine LIne, Fuel and Inspection OUT/IN to keep track of the constant and rather annoying movements in that area of the sim.
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79-80 timetable enquiry 12/05/2022 at 12:40 #146465
bugsy
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jc92 in post 146463 said:


My other peice of advice is to set snapshots to 15 minutes so if you do drop a clanger, you can go back and continue from a short while ago.
I have the snapshots set to 10 minutes all of the time and on every sim that I play. As you say, it comes in handy sometimes to back-track and once set is no bother at all.

Everything that you make will be useful - providing it's made of chocolate.
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79-80 timetable enquiry 12/05/2022 at 12:43 #146466
bugsy
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Ray in post 146464 said:
I tried this timetable some time ago and got into a mess as well. I found that it helps to use stickers all over the shop to keep track of where each train and loco is. Just move the stickers with the loco or trains as they move around. Also run at the lowest speed when things get too busy. I also found IN and OUT stickers to be useful at the Engine LIne, Fuel and Inspection OUT/IN to keep track of the constant and rather annoying movements in that area of the sim.
I often use quite a few sticky notes too. Can't remember what speed setting I used, but it was probably the slowest at some point.
Your other suggestions about where to use them is appreciated, so will use more and see what happens

Everything that you make will be useful - providing it's made of chocolate.
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79-80 timetable enquiry 12/05/2022 at 14:22 #146467
Splodge
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Also try to avoid cancelling trains using the ‘extreme measures’ option, the rules and loco changes are so tightly interwoven that missing a pilot loco or an inbound service which drops onto a later service without leaving the sim will cause problems
There's the right way, the wrong way and the railway.
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79-80 timetable enquiry 12/05/2022 at 15:39 #146468
Chromatix
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What I do to keep track of occupancy in non-indicating lines is to place reminders on the exit arrow after signalling a train in, and remove it after signalling one out. If I will need to remember the headcode to re-interpose it somewhere, I stick that on a post-it nearby as well.

For this particular timetable, there's also a couple of recurring special headcodes, which I keep post-its for near their expected entry point and move around when they show up. This is typically less work than interposing the headcode into the panel.

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79-80 timetable enquiry 12/05/2022 at 16:13 #146469
lazzer
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I use the Carlisle scratchpad to list what's in the sidings at Carlisle station. I have the columns headed WALL, -S2-, -S1-, -SA-, -SB-, -SC-, and NECK. Off the top of my head, I think that leaves a spare column for whatever else comes up.

It's very useful for all the various splits and joins that take place in sidings SB and SC in the first few hours of the day.

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79-80 timetable enquiry 12/05/2022 at 17:40 #146471
postal
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If you re talking about "easier" TTs you should remember that most of the TTs available for download are from the later era of the sim when the avoiding lines had been closed after the derailment of the runaway Freightliner (more detail in the sim manual) so you lose a chunk of the infrastructure as well as having far fewer shunting and trip moves. You could try running with one of those TTs until you feel comfortable with the sim before you move on to the more complicated stuff.

Also remember that we run simulations for the fun of trying to solve the same problems and tasks as the real life Bobby. If it stops being fun then don't feel that you are letting yourself down by stepping back. There were many sessions in the development and testing of the 79-80 TT where I came away feeling that I had just done 12 rounds with a grizzly bear but it does make you feel good when you come to the end of one of the many busy periods in the TT and have come through it without any major disasters!

“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
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79-80 timetable enquiry 13/05/2022 at 09:10 #146481
trolleybus
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And the scratchpad is very useful. I sometimes interpose a location into the first box on each line; e.g. WS for Wapping Sidings, SC for siding C etc, and note alongside the trains in that location. It's very easy when things get busy and you've had disruption to forget that you've got ECS and/or a pilot in a siding somewhere, then either forget to allow it out on time or send something in on top of it.
This TT (and its excellent companion at Motherwell) makes good use of rules and so long as you're careful it works very well indeed, but if a pilot engine goes into a yard very late don't be surprised if you have a long wait for its return, maybe with a train stuck in P4 or one of the sidings waiting for it.

Last edited: 13/05/2022 at 09:13 by trolleybus
Reason: None given

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