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What to when the train, which the light engine was supposed to join to take carriages from arrives late?

You are here: Home > Forum > Simulations > Timetables > Penzance > What to when the train, which the light engine was supposed to join to take carriages from arrives late?

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What to do when the train, which the light engine was supposed to join to take carriages from, arrives late? 05/11/2023 at 02:17 #153916
RabidRabbit
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Just wondering...in the 1976 timetable, the system is that the trains arrive and then a light engine joins from the back to take the carriages elsewhere/form another service and free the engine trapped at the front of the carriages. Say, 1B85 for platform 4 is running late, however, the light engine for that train is in the sim already. Clearly, it doesn't make sense to put the light engine in platform 4 (as per timetable) until 1B85 has arrived. However, if you let it sit there, won't you get penalised for it arriving late into platform 4 when 1B85 gets there eventually? What would be the way to stop that from happening? The other way I could think of is to put the light engine into platform 4 first and then manually reverse it out when 1B85 arrives but that would clearly be cumbersome and would look silly IRL.

Cheers in advanceHope all of that wasn't too confusing!

Last edited: 05/11/2023 at 02:18 by RabidRabbit
Reason: None given

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What to when the train, which the light engine was supposed to join to take carriages from arrives late? 05/11/2023 at 02:26 #153917
RabidRabbit
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Ah, just realised I should edit the timetableAll good
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What to when the train, which the light engine was supposed to join to take carriages from arrives late? 05/11/2023 at 11:41 #153919
bill_gensheet
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If running with delays on, you have to forget about the 'score', and just run things 'right'.
Scoring is really only relevant (if that, views vary) when running 'perfect' as then the delays ARE all down to the user

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What to when the train, which the light engine was supposed to join to take carriages from arrives late? 05/11/2023 at 12:00 #153920
Andy174
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Depends whether you're bothered about scoring etc or running a simulation on the basis of what would you do in real life. In the real thing any such move would stay where it was until the train to be joined with arrived unless it interfered with another movement held behind it, as the TT you're talking about is set in BR days practical railway work was the norm rather than concerns over penalties induced.
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What to when the train, which the light engine was supposed to join to take carriages from arrives late? 05/11/2023 at 13:21 #153923
bill_gensheet
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From a timetable writing perspective, there are ways to deal with this situation, if indeed that is what the timetable author feels appropriate instead of making you think.

If the light engine is not be given timings ( --/-- ) at the reversal and on arriving behind 1B85 it will not 'score' times at those locations.
It could also be given a rule to not depart the reversal until 1B85 has arrived at Penzance, so preventing it going to the buffers first.

These are not 'bugs', they are different ways of skinning the (definitely) proverbial cat.

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What to when the train, which the light engine was supposed to join to take carriages from arrives late? 05/11/2023 at 15:35 #153930
kbarber
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Andy174 in post 153920 said:
Depends whether you're bothered about scoring etc or running a simulation on the basis of what would you do in real life. In the real thing any such move would stay where it was until the train to be joined with arrived unless it interfered with another movement held behind it, as the TT you're talking about is set in BR days practical railway work was the norm rather than concerns over penalties induced.
Exactly. As a BR-era signalman (that's what they called us back in those far-off days) I'd just hang on to an engine that turned up before it was wanted, or find a convenient hole to drop it into if it was blocking something else. Score? Wossat guv?

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