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TORR Boxes

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TORR Boxes 29/11/2011 at 20:32 #24062
J5flyer
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48 posts
Hello,

More simulations seem have the option now to have TORR either enabled or disabled as part of the standard options when starting a game. My question is, in which simulations is it more realistic to have TORR selected on/off? In other words, which boxes of the available simulations have/do not have this functionality in the real world?

James

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Re: TORR Boxes 29/11/2011 at 20:43 #24066
GeoffM
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6282 posts
If there is an option to switch it on/off then generally the box does not have TORR.
SimSig Boss
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Re: TORR Boxes 29/11/2011 at 22:24 #24081
maxand
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1637 posts
J5flyer, if you keep up with the forum you've probably already read this thread by now, but for those who might arrive later, there are some interesting posts there about the history of TORR and the way it's applied in SimSig.
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Re: TORR Boxes 29/11/2011 at 22:44 #24085
jc92
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3629 posts
" said:
If there is an option to switch it on/off then generally the box does not have TORR.
also may depend on era being simulated as the box may have been retrofitted with the equipment

"We don't stop camborne wednesdays"
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