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Hosting with conditions 30/11/2018 at 20:44 #113740
Andrew G
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In the past I have hosted the occasional public host and would potentially host more apart from the fact it can be frustrating on occasion for various reasons.

I am considering re-entering the fray on a trial/pilot basis on the following basis and am interested in the views of individuals who look to join public hosts.

1. Clients are only asked to join if they can commit to the full sessions (usually 2 hours - 3 on occasion)
2. Work stations/Panels might be grouped to ensure a fair distribution of work load
3. No queue will be operated and once full, taking account of points 1 & 2, no further connections will be accepted

While to some this might seem draconian to some if successful it might lead to me hosting more frequently and at the the end of the day if it isn't for you then there isn't an obligation to join.

Any comments/observations?

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Hosting with conditions 30/11/2018 at 21:46 #113741
JamesN
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I think as long as they're reiterated with the game posting they're all entirely reasonable.
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Hosting with conditions 30/11/2018 at 22:26 #113745
pedroathome
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Andrew G in post 113740 said:

1. Clients are only asked to join if they can commit to the full sessions (usually 2 hours - 3 on occasion)
Or a reasonable period of time if someone can't commit to the whole session


Andrew G in post 113740 said:


#3. No queue will be operated and once full, taking account of points 1 & 2, no further connections will be accepted

#
I dont know how just disconnecting (well, not accepting the conection for) someone would come sccross. Could this lead to people connecting, or trying to reconnect on a number of occasions without realising the reason for being disconnected?

Occasionally it can be nice to connect into a session, see howitsgoing, without the commitment of playing

James

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Hosting with conditions 30/11/2018 at 23:14 #113746
GeoffM
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I would suggest having a willing volunteer, who is happy not to continuously operate an aera, to cover meal / PNBs.
SimSig Boss
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Hosting with conditions 01/12/2018 at 17:30 #113757
Hap
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I fully agree with all points made.

Frustrating as it is when someone joins your host for 20 minutes and then you're left hanging for the rest of the night.

To keep it balanced also... There are times when unforeseen circumstances arise and one may have to go at short notice. Situations like that are indeed unavoidable.

I am interested in following up in CM's approach and hosting, but not limited to, 'pro sessions'. (I don't consider myself a guru with the sim, but certainly comfortable in hosting and joining sessions).

I don't mind having a queue, but I will detail in game description that once panels are taken, that is it until another user has left for the evening, though as stated by yourself, I would like to have people who can commit to the full session times detailed within the game description.

A 'panel man' is a good idea to cover the meal time/pnbs that are at short notice.

Craig

HAP
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Hosting with conditions 07/12/2018 at 18:12 #113873
Ar88
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Fully agreed and fair points made by yourself, Andrew.

It is frustrating starting a host, getting all panels taken, for someone to suddenly turn around and say "oh I can only do 0-30mins" when there is someone else who can commit to a minimum timescale or the full session.

The Welsh contingent. Aron, or Ar to mates. Also known as 88E or ThatManCalledAr.
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Hosting with conditions 13/12/2018 at 08:06 #113937
ajax103
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I agree with the points raised, I know I don't often join in the sessions but I understand the logic of the OP.

GeoffM in post 113746 said:
I would suggest having a willing volunteer, who is happy not to continuously operate an aera, to cover meal / PNBs.
Indeed, this is something I would be happy to see.

pedroathome in post 113745 said:
Andrew G in post 113740 said:

1. Clients are only asked to join if they can commit to the full sessions (usually 2 hours - 3 on occasion)
Or a reasonable period of time if someone can't commit to the whole session


Andrew G in post 113740 said:


#3. No queue will be operated and once full, taking account of points 1 & 2, no further connections will be accepted

#
I dont know how just disconnecting (well, not accepting the conection for) someone would come sccross. Could this lead to people connecting, or trying to reconnect on a number of occasions without realising the reason for being disconnected?

Occasionally it can be nice to connect into a session, see howitsgoing, without the commitment of playing

James
Indeed Point 1 seems to be harsh maybe a minimum period of 45 minutes ought to be trialled then if someone can spend longer then they can advise the host which I think it a good compromise.

What do you guys think of the minimum time I've suggested?

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Hosting with conditions 13/12/2018 at 18:24 #113950
KymriskaDraken
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The running of a SimSig session is entirely a matter for the host. They are free to add such restrictions as and when they see fit. "It's my ball and my rules"

If you don't like someone's restrictions don't join their session.


Kev

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Hosting with conditions 14/12/2018 at 09:31 #113965
ajax103
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KymriskaDraken in post 113950 said:
The running of a SimSig session is entirely a matter for the host. They are free to add such restrictions as and when they see fit. "It's my ball and my rules"

If you don't like someone's restrictions don't join their session.


Kev
The one thing that Hosts never seem to do which would be so helpful is if they actually allowed members joining their sessions to access the Train List so they can see what trains in their area are actually doing.

For example last night I had 3 instances in which it would be helpful to know when the train in question was ready to depart.

I just think it's something that is useful and like to see more use of in sessions so please can hosts include more use of it.

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Hosting with conditions 14/12/2018 at 09:43 #113966
headshot119
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ajax103 in post 113965 said:
KymriskaDraken in post 113950 said:
The running of a SimSig session is entirely a matter for the host. They are free to add such restrictions as and when they see fit. "It's my ball and my rules"

If you don't like someone's restrictions don't join their session.


Kev
The one thing that Hosts never seem to do which would be so helpful is if they actually allowed members joining their sessions to access the Train List so they can see what trains in their area are actually doing.

For example last night I had 3 instances in which it would be helpful to know when the train in question was ready to depart.

I just think it's something that is useful and like to see more use of in sessions so please can hosts include more use of it.
The train list is available in all hosted sessions and isn't something that can be turned off by the host.

I suspect you just need to go into your options and turn off the legacy train list which doesn't work as a client.

"CHECK Do you stop at Capenhurst?" - Opinions are my own and not those of my employer
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Hosting with conditions 14/12/2018 at 12:34 #113968
Albert
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You can also only see trains in panels you're controlling. Many sims include trains approaching from other panels in the list, but this varies by sim and is not always bug-free.
AJP in games
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