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Multiplayer activity sounds

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Multiplayer activity sounds 11/01/2022 at 22:53 #143479
rfw
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138 posts
I know this was partially requested in/covered by THIS thread & #30203

The option in F3 to assign as sound for multiplayer
Client:
Disconnected by server
Connection accepted
Details from server update complete (I can't quite remember the actual message)


Server:
Incoming connection

The train now standing on platform 2, should be on the rails
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Multiplayer activity sounds 11/01/2022 at 23:28 #143480
andyallen4014
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358 posts
I agree it would be useful. I know the client connections box comes to the top so to speak but when running multiple sims chained in multi player it's easy to miss them.
User | Multiplayer Host | Timetable Writer
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Multiplayer activity sounds 12/01/2022 at 22:02 #143503
headshot119
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4869 posts
rfw in post 143479 said:
I know this was partially requested in/covered by THIS thread & #30203

The option in F3 to assign as sound for multiplayer
Client:
Disconnected by server
Connection accepted
Details from server update complete (I can't quite remember the actual message)


Server:
Incoming connection
Use "General simulation message" to generate an alert for all of these.

"Passengers for New Lane, should be seated in the rear coach of the train " - Opinions are my own and not those of my employer
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