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Level crossing annunciators

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Level crossing annunciators 13/03/2024 at 10:41 #155689
sherwood
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4 posts
As ever, thanks to all of the developers who put so much time into making the sims what they are.
Would it possible for Level Crossing annunciators to have their own category rather than appear as a general message? I have sound enabled in Doncaster (station) to give an audible warning of the correct time to deal with Rossington, however, in this case it is the same catagory as auto-saves and crew changes etc.
I suppose what I'm asking is can operational messages which require an immediate action be separate to those which are 'for information'?
Thanks.

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Level crossing annunciators 13/03/2024 at 16:06 #155691
Stephen Fulcher
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2025 posts
This is a sim specific option set by the Developer. Some sims have them as a separate message type and some as a general message.
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Level crossing annunciators 13/03/2024 at 16:07 #155692
Stephen Fulcher
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2025 posts
sherwood in post 155689 said:
As ever, thanks to all of the developers who put so much time into making the sims what they are.
Would it possible for Level Crossing annunciators to have their own category rather than appear as a general message? I have sound enabled in Doncaster (station) to give an audible warning of the correct time to deal with Rossington, however, in this case it is the same catagory as auto-saves and crew changes etc.
I suppose what I'm asking is can operational messages which require an immediate action be separate to those which are 'for information'?
Thanks.
Mantis 40461 as a suggestion for the specific instance you have mentioned.

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The following user said thank you: sherwood